AccessWorld Podcast, Episode 28: Low Vision Awareness Month & AccessWorld Updates
Episode Notes
In this episode of AccessWorld, Aaron and Tony break down the latest issue of AccessWorld magazine, which dropped on Feb. 24th. It’s Low Vision Awareness Month, and this issue includes several articles on Google’s low-vision accessibility updates. Aaron also wrote an article on a new accessible RPG game and gives a sneak peek into his upcoming presentation slated for the annual CSUN conference in March. They also bid farewell to what they hope was winter’s last blast while looking forward to the audio-described Winter Paralympics. Visit www.afb.org/aw for the latest issue of AccessWorld and be sure to like and subscribe from wherever you get your podcasts.
AccessWorld Podcast, Episode 28 Transcript:
Intro:
You're listening to Access World, a podcast on digital inclusion and accessibility. AccessWorld is a production of the American Foundation for the Blind. Learn more at www.afb.org/aw.
Tony Stephens:
Hey, Aaron, how's it going, man?
Aaron Preece:
Not too bad. I'm feeling pretty good. The Access World is launched for the spring issue, so I'm feeling great.
Tony Stephens:
Great.
Aaron Preece:
How about you?
Tony Stephens:
I am good because we nicked this massive blizzard that came through the East Coast and we only got half an inch here in Baltimore. But sounds like talking with our team up in New York City, they got like 18 inches as well as Philly did too. Philly got about a foot. And we're ready for snow to be gone.This is our last episode in February. So what did they say about March? March like a lion out like a lamb or in like a lamb. Yeah,
Aaron Preece:
Let's hope it's like that this year.
Tony Stephens:
Yeah. I know. I know, man. I'm tired of guide dogs trying to climb over mountains of ice.
Aaron Preece:
Oh yeah.
Tony Stephens:
Navigate. Yeah.
Aaron Preece:
Dunsmere is being a lab, I guess, is very comfortable on ice. And we had whole mirror-like sheets of ice covering parts of the sidewalk and the alleys and stuff. And she just trots right along because there's no ledges or anything. So she doesn't see any problem with it and I'm slipping and sliding after. Like on the Olympic
Tony Stephens:
Ice skating team all
Aaron Preece:
The time. Yeah.
Tony Stephens:
Yeah, I know. New gets the same way. We have a little courtyard in the back of my building I met him in this old pickle factory building, which I always love putting at the end of the podcast when we're like recorded at the pickle factory in Baltimore. Because it literally is like this old pickle factory. It's like a kind of a donut shape, square donut with the middle is where they would've had the rain barrels. 150 years ago it was built in 1850. But I had this tiny little courtyard in the back. We're right in the heart of this old neighborhood in Baltimore. And it was like when I had to clear out a path for Noogate during the first storm we had, what was it? The end of January, that massive storm that hit you all in West Virginia too.
Aaron Preece:
Oh yeah.
Tony Stephens:
That was like the ice-
Aaron Preece:
Lasted a couple of weeks. Yeah.
Tony Stephens:
Ice McGedden or whatever they kept calling it. So it was literally a pile of snow that I shoveled to clear him a path that was up to my shoulders almost. And it's now-
Aaron Preece:
Wow. ... be
Tony Stephens:
Down to like maybe a foot. It's probably like two square feet now. It's been shrinking and shrinking every day. I can't wait for it to be gone. I hope it'll be gone by March 1st. But I let New get up back there just to stretch his legs and there's a little gravel alley where he can hide away, if you will. Yeah. But I keep opening the door up and hear him going crunch, crunch, crunch, crunch. He's like
Aaron Preece:
Eating
Tony Stephens:
The ice. And I'm like, "Oh, gross. This is
Aaron Preece:
Like- Who knows what's in that? Yeah.
Tony Stephens:
I know, man. It's just like, oh, spring, where are you? Stop my dog's like, oh, a snow cone buffet. Haza." So yeah, I'll be glad my else is gone, man.
Aaron Preece:
Yeah, you got it way worse than we did. We had probably about maybe a half a foot of a solid sheet of ice over most of the sidewalks and stuff. And once that first couple days of like 50, 60s hit, it's all gone and we just got a dusting recently, but it's been all ... Even though we're kind of in the same temperate zone where it seems like you got it way worse than we did. I
Tony Stephens:
Can't wait till my Metaglasses or maybe Jim and I can hold a phone up using AI and it'll just warn me. It'll be like, "Oh, heck no. Don't go down that
Aaron Preece:
Sheet." Don't go
Tony Stephens:
Down there. You do not want to cross at this intersection because you're in the street and you get to the other side and it's like that mountain because the plows just shovel it into the crosswalk.
Aaron Preece:
You're climbing over it. I remember that last, I think last year it was pretty bad like that here. And I remember climbing over. Duns we just would stop at it. I don't even know how to go forward. We just have to scramble over it.
Tony Stephens:
That's when my chatbot AI assistant will be very helpful just to be able to help me navigate through that because it is like you're trying to find what path someone has shoveled. It's like you're chomping through a foot of ice and snow and when you can't see it, you don't realize like, "Oh, a foot next to me is a cleared path or something." It's like a whole new cane technique to try to map that out when you're not ... Because yeah, I can't do Nugent pull so hard. He's been working some during the ice, but he would just pull you like a ski boat. But yeah, man, you gave a shout out. Access World is out. We were going to be chatting today and welcome everybody to Access World a podcast on digital inclusion and accessibility. I'm Tony Stevens with our editor-in-chief of Access World, Mr. Aaron Priest.
But we are pushing that out this week. You sent the email out early this week. This is going out midweek, last week of February. And yeah, this is Low Vision Awareness Month.
Aaron Preece:
Yeah. We bookended the issue this time with a couple articles on low vision accessibility in Android in particular. It was the low vision or the theme focus of this issue.
Tony Stephens:
Yeah, very good articles. One on just the general updates that Android's been
Aaron Preece:
Releasing
Tony Stephens:
That are low vision focused. They've done a number of other things too.
Aaron Preece:
And talk back and braille and- Accessibility
Tony Stephens:
And stuff. Yeah. But focusing and I like how you focused in on that. And then the WeZoom app you did ... Or not you, it was Steve, right?
Aaron Preece:
Yeah. Steve Kelly reviewed that in the Pixel Magnifier app, which has some ... Both of those are really ... It's really cool nowadays that people with low vision can, with these apps, use their phone as a handheld video magnifier. And the cameras are so good at this point and the screens are so large, they're almost the size of what you would get as a handheld video magnifier.
Tony Stephens:
I'm jealous when I was still in school when I had much more, still legally blind, but more usable site. Did you ever have the CCTVs, the big VTex or anything like that?
Aaron Preece:
Oh yeah. The one where you have the XY table and then a whole TV, like a CRT TV on the side.
Tony Stephens:
1960s television felt like heavy, big tube, CR caphoid ray tube monitors with the stainless steel thing that held that little XY table that would slide around. I remember being in school as a kid and just ... You know how my kids have these fidgets now. It was almost like a fidget for me, just rolling that thing
Aaron Preece:
Up and forth. Sliding it all over around the different ... Just
Tony Stephens:
Like a little fidget. But you would have to line the text up and move the text. You wouldn't move the camera, whereas now you can hold the camera up and have access over your hand. And I imagine it is great how that technology is just with the high def cameras now. I'm a little bit jealous that that didn't exist back in my day.
Aaron Preece:
Yeah. Now you can pretty much have these desktop portable magnifiers now that you can just throw into a backpack and use it as your travel, but also plenty strong enough where like a desktop writing under, reading under.
Tony Stephens:
Well, I remember Lee Huffman with American Printing House with the Blind. Used to be running Access World here at AFB, but now he's at American Printinghouse. When we were doing the documentary short Unseen Horizons, which folks can check out on our YouTube channel, focusing on West Virginias, he spent a lot of time demonstrating for us, is it the Jupiter?
Aaron Preece:
I think it's the Jupiter is their kind of two and one.
Tony Stephens:
And I think now they have something that's even more improved where it is just like a tablet and it's cool the way it just pops out and stands up and you can move it around and it's super convenient and portable. So yeah, definitely cool.
Aaron Preece:
Yeah. And the distance viewing too is something I never had in the '90s and mid 2000s where you can just flip the camera around and actually see the board versus having to just to listen and hope you got it all.
Tony Stephens:
What was the kind of like the smart goggles that could do that as well? There were a couple of them out, weren't there? And I think- have something I think now too like that.
Aaron Preece:
The jority was the first one and it was like you had to carry a whole briefcase around. I remember seeing that in like 06 or something. And then we did a review a couple years ago of the Iris Vision and I remember testing that one out and that just uses like a, I think it uses some kind of Samsung smartphone in a virtual reality headset and they've just repurposed the virtual reality headset as a video magnifier. And I know they were ... To me, I grew up with low vision, but it was always severe low vision. So I've always just done things blind. But with this, I could actually, they could hold up a note card with like eight point font, a number on it, and I could zoom in on it, change the, flip it to reverse contrast and read it, which not something I could probably ever use functionally, but the fact that I could do that at all was pretty crazy that it's that effective.
Tony Stephens:
Yeah. Very cool, man. Very cool. Well, tell me what else is in the issue, this issue as well.
Aaron Preece:
Yeah. So we've got the quick piece on the Android updates. We have an interview with Jeff Bishop, which I'm sure people might recognize that name. He's been in the industry for a long time. And so we have an interview with him and he is the president of Blind Information Technology Solutions, I believe is the name of the organization. It's through ACB and they offer- ACB
Tony Stephens:
Specialists I think, but I like how they've branded it.
Aaron Preece:
It might be specialists still. I
Tony Stephens:
Think it's solutions because Janet wrote that, didn't she?
Aaron Preece:
Yeah.
Tony Stephens:
Janet Ingber? Yeah. Yeah. Jeff Bishop is an awesome cat. When I was at ACB, I had a chance to work with him a lot because he ran the ACB radio and then the media.
Aaron Preece:
Main menu. Yeah.
Tony Stephens:
And the Main Menu podcast, which is a great podcast. Hopefully it'd be great to get him on sometime, do a cross thing with him. But yeah, I enjoy their podcast and he's a good person, good people out there. Jeff Bishop's one of them.
Aaron Preece:
And it sounds like they're doing some pretty cool stuff with the courses they're doing through that, and that they're even doing live courses during the ACB conference, which I thought was a cool idea to really ... Almost like a higher intensity probably being in person and having multiple days to work on things.
Tony Stephens:
Yeah. Yeah, for sure.
Aaron Preece:
I reviewed ... So there was a game called Dawncaster. It's a very nerdy article, but it's a game called Dawncaster that's like a card role playing game. And it's been on mobile for a while and it's been accessible and they brought it to PC actually this month in February. And it uses ... So with video games in particular, we've kind of been pushing on those in Access World because it is kind of an un ... In a lot of cases, it might not always be clear how you would go about making a game accessible, which not necessarily the case with this game, but oftentimes the development environments with video games, there's like not native accessibility is not going to be a thing in a lot of cases whenever you're building a game. But in the Unity game environment, someone built an accessibility plugin that's basically like its own little screen reader for the user interface and the game.
And so it's accessible on both Android, iOS and PC using the same interface. So pretty cool and a really good example. One, if you're interested in games, it's a fun game. And I talk about it from that perspective, but also if you are a developer, it's a good way to make your game accessible, more straightforward than it might be otherwise. There's a video with that one too, where I actually demonstrate the game and show it.
Tony Stephens:
Oh, very cool. Yeah. Are we talking when you talk about like role playing, is there a narrative or a theme or is it just
Aaron Preece:
... Yeah, if you're familiar with like Dungeons and Dragons type of ... It's kind of classic RPG aesthetics.
Tony Stephens:
Like Wizard World kind of
Aaron Preece:
... Yeah, like Wizard, fighter, thief, kind of rogue type guy. But there's a whole genre where you basically go through a game and then everything is like a card game. And so instead of ... Everything you do is based on cards in this game. And so as you go through, you build the deck of cards that you use to like complete challenges and you can ... There's different things that synergize together. And what's kind of cool about it is the game itself is actually very complicated, but the control scheme's pretty simple and it's pretty easy to get into. So you really can spend your focus not learning all kinds of crazy commands and audio queues and that sort of thing to play the game. And you can just focus on the actual learning the mechanics, which I thought was a cool thing with this particular game.
Tony Stephens:
Is it available for free or how do you get it?
Aaron Preece:
It's like five bucks on mobile and then you can pay for extra maps and content. And then it's about 20 bucks on PC and it's through the Steam Game Store who is like the main video game storefront on PC, which it's mostly ... That storefront's mostly accessible, not so much as like the Play Store or the app store, but it's accessible enough where you can buy things and launch games and that sort of thing.
Tony Stephens:
Cool, man. Yeah. I love hearing just more about the accessible gaming world opening up because again, that's such a ... With my two kids, it's just such a part of their life.
Aaron Preece:
Oh yeah, all over the place. Yeah. And it's with vibe coding now, one thing that's been pretty cool is in the last, I would say six months, the vibe coding agents have become powerful enough that people have been able to make accessible modifications to existing games. And now there's just been a flood of game accessibility mods come out and that's been pretty cool. By
Tony Stephens:
Coding for myself?
Aaron Preece:
Yeah. So you basically tell the AI, "I'd like to make a program that does this, this, this, and this. And if you know some programming, you could have it do maybe a better job by telling it, I want you to write this specific kind of code." I actually did it recently with ... I told ChatGPT, "I want to make a program that does this. " And basically I was having it read subtitles, a program that would send subtitles directly to my screen reader. And I told ChatGPT what I wanted and it put together a design document, which I would have not known how to write. And it tells the coding agent, I guess this would be something that you could give to an actual real life engineer too, these are all the parameters that the program should cover. It should have these kinds of controls.
It needs to be able to do this, this, and this.
And so then I took that and I gave it to Gemini, and Gemini wrote the program for me, which was what was interesting is it wasn't actually accessible by default and it had to do some workarounds in the UI it was using to make sure it was accessible, which is something I'd like to explore more in detail in future is like, how accessible, if you are just coding with AI, is it going to come out naturally accessible? Because it does know about it, but does it know to default to that? Which it seems like maybe not, maybe so. It depends.
Tony Stephens:
Could we have thought that would be five years ago?
Aaron Preece:
Oh yeah, not at all.
Tony Stephens:
Again, man, we keep coming back to this, but just so much opportunity, so much things are changing. Well, on the accessible game front, you, my friend, are going to be flying west soon.
Aaron Preece:
Yeah, for CSUN.
Tony Stephens:
Tell us a little bit about what's going on there.
Aaron Preece:
Yeah. So I'm doing a presentation at CSUN on the 11th, the morning of the 11th, I think about 10:00 AM. And it is-
Tony Stephens:
Cal State Northridge, Cal State University Northridge, which has their annual big, major event in Anaheim, right?
Aaron Preece:
Yeah, in Anaheim. It's kind of the accessibility conference, I would say for North America, for sure.
Tony Stephens:
The 11th the morning.
Aaron Preece:
Yeah. So the idea is that talked about this before, but where compared to say apps and websites where we kind of know what you need to do to make something accessible, just the issue is implementation with games, sometimes it's how do I do this and how do I communicate this information, translate from visual to audio in the first place to make it usable by someone who is blind. If you think about the old Super Mario games, how do you communicate enemies? How do you communicate the different items up in the air? How do you communicate holes in the ground, all that sort of thing so that someone can understand that and react to them, which blind people themselves have been writing games like this for decades going back to maybe the '90s, but for sure starting in around 2000, 2001, sort of games that mirrored in a lot of cases existing genres.
So sort of the premise here is that we're showing how blind people have already designed sort of audio-based systems that people can implement into their own games to make them accessible.
Tony Stephens:
Very cool. So you'll be doing that and hopefully we'll be able to capture you once you get back to share as well, because are you going to try to hit the floor exhibit?
Aaron Preece:
Yeah, if I can hit the exhibit hall, hit some sessions, that sort of thing.
Tony Stephens:
Yeah. Very cool. Yeah, because CSUN's great because it's always just where a lot of the new tech comes from. And CSUN is two months before it, but this is all accessibility focused. And I know we're going to have a couple of people out there. I think our couple of folks from our Public Policy Research Institute, PPRI at AFP are also going to be presenting on I think AI research. We have a big AI study that's coming out at the end of March, kind of a second phase following up from last year's AI study they did. It's kind of a lot of groundbreaking stuff. So yeah, we're going to have a good AFB kind of presence there. Shout out to them as well. So yeah, man, a lot coming up in March.
Aaron Preece:
Oh yeah. Busy month for sure.
Tony Stephens:
Yeah. Well, we are going in. Winter is not totally escaped in all the world. We have over across the Atlantic and Milan also starting up is the Paralympics, which is exciting. Although I think you and I have discussed previously that neither one of us are massive athletes. I played in the marching band. We would compete, but unfortunately there's not marching bands in the Olympics, but you did some stuff, didn't you, when you were younger?
Aaron Preece:
Yeah, I did wrestling in middle school and then I switched over to swimming, which I enjoyed maybe a little more than wrestling. Those good experiences both times, but I was never that competitive of a person. No star athlete here. That's my brother for sure.
Tony Stephens:
That's why I was like, "Can we just play music guys? Let's just jam. Why don't we have to run and things like that? " Yeah. Although I got stuck marching the bass drum in marching band, the big 32 inch bass drum at the end of the line and it weighed so much that it was kind of like-
Aaron Preece:
Kind of a workout. A workout.
Tony Stephens:
Yeah. I don't know if I was a football player or anything or a soccer player, but I definitely sweat massive amounts of calories.
Aaron Preece:
I can imagine in the, at least when I remember the band always practicing all day long during the summer in the heat of summer and their uniforms. And whenever I moved from middle school to high school, I saw that and I said, "You know what? I'm going to join the jazz band instead." So I played trumpet and jazz band a little bit.
Tony Stephens:
I think you played trumpet. That's cool. I
Aaron Preece:
Don't anymore, but I can play a little keyboard and-
Tony Stephens:
Jazz band. So we always stood in the back by the drummer. And so I had a friend of the drummers and they're like, "Hey, you should join marching band, the drum line."
Aaron Preece:
Oh, do the drumline.
Tony Stephens:
And it's like having someone say, "Hey, I'm going to join the Marines. You should join me. You should join too. Come on along." And you're like, "Okay." And then I get there and we did band camp and it was like bootcamp and I was like, "Oh my gosh, why did I sign up for this? " So man, anyways, but yeah, but the Paralympics is going on, which is exciting. Shout out to the folks at NBC Universal because it's audio described and always wonderful. I enjoyed checking out ... While I'm not a big sports enthusiast, it was cool to check out some of the hockey and just having the regular Olympics described as well.
Aaron Preece:
Especially games like that where it's so fast paced and so much going on, it'd probably be cool to be able to hear all that.
Tony Stephens:
Yeah. And I'm that fair weathered fanatic, right? So it's like, yeah, Team USA when we win the hockey and stuff like that. The snowboarding is always cool. But yeah, we'll see what happens with the Paralympics and stuff like that. So yeah, what else is going on, man?
Aaron Preece:
So we talked about in this issue of Access World, the We Zoom and Magnifier apps, which turn your phone into video magnifiers, which is pretty cool. We also covered the Dexcom G7, which is a diabetes glucose monitor, one of the continuous patch-based glucose monitors that you can get the app on your phone. We covered the Freestyle Libre a couple years ago and compared to ... I remember AFB was heavily involved back in the day in the development of the prodigy meter and doing research on how to accurately test your blood glucose. So it's so cool just that those devices are a thing now and that they can pretty hassle-free, let you keep constant track of your blood sugar, but also just the fact that they are on the app that gives you a log of all your data over time. And this one you can-
Tony Stephens:
Accessibility. Yeah.
Aaron Preece:
Yeah. And then use it on your Apple watch and track it overnight. And the fact that it's just they've done a good job with accessibility and it's something that they pay attention to is very cool because that was tough for a while, it felt like, trying to keep track of that information.
Tony Stephens:
There was a lot of ... We were really pushing when I was at American Council of the Blind to get the attention, Diabetics and Action is the affiliate through ACB. And it was a struggle with some of the pharmaceuticals to get this stuff accessible. It makes total sense that it is because when you look ... I mean, the leading cause of blindness for adults now under the age of 64 is diabetes. So it's diabetic retinopathy is the blindness. So just the reality to get that done. Someone's giving me a call. I should have been on my phone. We'll see if we keep this in or not. But yeah, so it's so exciting to hear down the road that the Dexcom and stuff is accessible.
Being able to monitor your health because even if you don't have diabetes type two that caused your blindness through diabetic retinopathy, just the ability to be able to stay ... If you do have type two and you're someone who maybe was already visually impaired or blind, or just the nature of our lifestyles sometimes, because we don't get out, not all of us are athletes. It's easy when you go blind to sit on your couch and if you don't have type two diabetes, you can run the risk of getting it just by not living a healthy lifestyle. And yeah, I remember I was at risk for a while of type two. I'm low. I never crossed the threshold, but trying to monitor things when you go get your blood work done and just the fact that if you have type two and you can track it and know where you are so you can sort of empower you to take control over your health, can actually help you reduce it.
And even in some cases, I've known people that have been able to no longer be type two anymore. They've crossed that threshold for their-
Aaron Preece:
Yeah, back out of ...
Tony Stephens:
Yeah.
Aaron Preece:
I know with health in general, I've been so thankful for the fact that so many of these medical devices are now app-based or connect to your phone through Bluetooth because I have a Apple Watch, but also like a blood pressure cuff and then an oxygen meter. And I remember when I had COVID, it was nice to be able to track my own oxygen because that's what they wanted me to keep an eye on. And being able to do that on my phone was so nice to have that accessibility.
Tony Stephens:
It's so easy to make things accessible now that there's no reason why things shouldn't be accessible. So yeah. So the Dexcom, that's cool. Any other stuff in the works for Access World right now?
Aaron Preece:
There's a lot of ideas I want to do for articles. I talked about the vibe coding, just to kind of maybe dive deep into that because it is such a ... The vibe coding agents have become so good now that you're probably going to see it used a lot more. And it probably would be nice to know how accessible the output is whenever you build the software or if they build websites for you and that sort of thing. I'd love to do a systematic review of that. There was something else. Oh, I've been using iOS for a long time and got my hands on the new pixel phone. So something I'd like to do, and hopefully this will happen for the May issue, is to switch over to Android and really give it a good spin from a blindness perspective, because Steve covers it a lot from a low vision perspective for us, but they've made so many updates to talk back and we've shared them in Access World, but I'd like to ... I've seen people do something similar where you kind of switch devices and see how you're not just tested, but really live the Android life and kind of report back on how that goes and give it a test.
Tony Stephens:
I loved my last pixel was maybe ... I know I had a Pixel four. I might had a Pixel six and it was ... I mean, I'm an iOS user just because my whole house is Mac and my kitchen's iPhone. It's like the family network is just ... But when I was on Pixel, I loved ... Something about the talk back gestures that you use to navigate are just for my brain more intuitive. There's something about it, the down to the rights, down, up to the rights, up to the left. It sort of gave me a sense of like when you can catch a wave and write it, it flowed what ... And I always enjoyed being on my Pixel. Yeah. It was like a little ... Yeah. I'll be intrigued to check out more about what your experience is with just the Pixel and the talk back and all the accessibility features that have made improvements since I think my Pixel six, but also too, just the integration of Gemini as an assistant that really is on steroids because yeah, I might switch over to it.
I could see myself. If Gemini is really as robust as it could be and the Pixel is like it's flagship.
Aaron Preece:
They're doing a lot of cool things for sure. And yeah, I've always liked the customization and that sort of thing on Android. I've always had kind of kept usually something I'd use at home to use specific apps and that sort of thing because I started with iOS back in the day whenever that was the option. So I've just kind of
Intro:
Continued
Aaron Preece:
In that vein, but I've always been curious to try it out and see how I liked it.
Tony Stephens:
It's
Aaron Preece:
Like a full-time
Tony Stephens:
Driver. It's like the full Android. It's nothing against the other phones that ... I Our third party phones that are running Android in the background, but they have their skins on top. It was just something about just how everything was there. It wasn't run by some skin that had certain things on it that it wasn't customizable, like you said. I love how Pixel's just so customizable. And it's just like the native Android, the best experience for Android, I feel like is the pixel. Well, that'd be cool. That's in May. Wow. I'll have to wait three months.
Aaron Preece:
Yep. Time will fly by.
Tony Stephens:
Yeah. Yeah, that'll be on the other end of our Helen Keller Awards up in New York City. So I'll look forward to getting through with that. And then in my downtime after recovering from Helen Keller, I will read your article on the pixel. So cool. Well, man, wrapping things up here, I guess. It's just the two of us this week. We've got some more interviews coming up, but later half of this month, just sit down and touch base, man. It's always great to connect with you being all the way out there in Huntington and I'm all the way out here in Baltimore. It's good just to see what's going on in the world of access technology and accessibility.
Aaron Preece:
For sure.
Tony Stephens:
Yeah. Cool. All right. Well, folks want to find out more about this issue of Access World. Then go check it out themselves at afb.org/aw, where you can now get 26 years of back issues also for free. All of it's open to folks. If you want to walk down nostalgic lane or find out what's new and hot in the world of access technology and accessibility and digital inclusion, check it out at afb.org/aw. Questions or comments for this episode, you can email us as always at communications@afb. And we're now not back to, but we're up to every other week now, getting these put out there. So we'll look forward to getting another interview out there and then getting a chance to touch base with you when you get back from CSUN.
Aaron Preece:
Back from CSUN, yeah.
Tony Stephens:
We've also got the big AI report study. So we'll be doing a big reveal for that at the end of March as well. So folks can download that episode as well. Check out. We've got a sneak peek of some of the preview stats and there's some just fascinating data. It was both disability and non-disability populations that our research team was able to look at, which is how the impact of AI is really impacting our community and people with disabilities, but also the non-disabled community. So yeah, check all that stuff out. You can go to app.org. And yeah, man, I know I'm going to talk to you, but the audience might not talk to you before-
Aaron Preece:
Poor CSU. ... get a
Tony Stephens:
Chance to catch up. So Bon Voyage to Anaheim. Hopefully you'll be there and maybe it'll be snowing here and you can just laugh at everybody.
Aaron Preece:
Yeah.
Tony Stephens:
So yeah. Awesome. Aaron, thanks so much, man.
Aaron Preece:
Thank you.
Tony Stephens:
You've been listening to Access World, a podcast on digital inclusion and accessibility. Access World is a production of the American Foundation for the Blind, produced at the Pickle Factory in Baltimore, Maryland. Our theme music is by Cosmonkey, compliments of artless.io. To email our hosts, Aaron and Tony, email communications@afb.org. To learn more about the American Foundation for the Blind, or even help support our work, go to www.afb.org. AFB.